concept   gaming addiction

12 commonsense assertions
Cultures (12) South Korea (1) United States (1) China (1) video game community (1) Australia (1) Canada (1) Europe (1) Middle Eastern countries (1) Netherlands (1) Singapore (1) United Kingdom (1) Traditional health culture (1)
# Concept Culture Statement Freq.
1 gaming addiction South Korea Gaming addiction in South Korea is a serious societal issue with dedicated government regulations, treatment programs, and educational incorporation. 10
2 gaming addiction United States Gaming addiction is recognized as a mental health concern in the United States, with support services available and explored in academic research. 5
3 gaming addiction China Gaming addiction is acknowledged as a significant public health issue in China, with government involvement and specialized treatment programs. 4
4 gaming addiction video game community Gaming addiction is acknowledged as a serious issue within the video game community, despite being also seen as a recreational pastime. 4
5 gaming addiction Australia Gaming addiction is acknowledged as a mental health issue in Australia, with established support and treatment options. 3
6 gaming addiction Canada Gaming addiction is recognized as a mental health issue in Canada with treatment options and academic exploration. 3
7 gaming addiction Europe Gaming addiction is a recognized social issue in Europe with negative effects on well-being and productivity. 2
8 gaming addiction Middle Eastern countries Gaming addiction in Middle Eastern countries is stigmatized and lack of support is common due to the perception of it being a distraction from important responsibilities. 2
9 gaming addiction Netherlands Gaming addiction is often seen as a personal issue in the Netherlands, and treatment is individualized and understanding. 2
10 gaming addiction Singapore Gaming addiction in Singapore is recognized as a serious issue and is addressed through support groups and education in schools. 2
11 gaming addiction United Kingdom In the United Kingdom, gaming addiction is recognized as a mental health concern, with available support services. 2
12 gaming addiction Traditional health culture Gaming addiction is not always acknowledged or treated seriously within traditional health culture. 1