1
|
multiplayer gaming
|
South Korea
|
Highly competitive with professional gaming leagues and huge fan followings, often played in dedicated gaming centers
|
1
|
2
|
multiplayer gaming
|
South Korea
|
Frequent use of internet cafes and organized tournaments, with a focus on teamwork and strategy
|
1
|
3
|
multiplayer online gaming
|
South Korea
|
Highly popular and prevalent, with professional leagues and competitive gaming considered a serious profession
|
1
|
4
|
multiplayer online gaming
|
South Korea
|
Often played in dedicated gaming cafes or centers, where social interaction is an important aspect of the gaming experience
|
1
|
5
|
multiplayer online gaming
|
South Korea
|
May involve heavy investment in virtual items and cosmetics to enhance the gaming experience and status within the gaming community
|
1
|
6
|
multiplayer online gaming
|
South Korea
|
Often dominated by specific game genres, such as multiplayer online battle arena (MOBA) games and real-time strategy (RTS) games
|
1
|
7
|
multiplayer online gaming
|
South Korea
|
Tends to have a strong focus on competitive gameplay and a more dedicated player base, often skewed towards younger generations
|
1
|
8
|
online gaming
|
South Korea
|
Highly popular and widely accepted as a leisure activity
|
1
|
9
|
online toxicity
|
South Korea
|
Online toxicity can take the form of intense competition and criticism, particularly in gaming and entertainment communities.
|
1
|