# | Concept | Culture | Statement | Freq. |
---|---|---|---|---|
1 | multiplayer gaming | Brazil | Seen as a way to bond with friends and family, often played at home or in informal gaming gatherings | 1 |
2 | online gaming | Brazil | Often seen as a form of entertainment suitable for all ages and genders | 1 |
3 | online toxicity | Brazil | Online toxicity is often linked to intense fandom rivalries and passionate debates, leading to both positive and negative interactions. | 1 |