1
|
film violence
|
United States
|
Commonly seen in action movies and often considered entertaining
|
1
|
2
|
non-violence
|
United States
|
While promoting non-violence, these cultures also have a history of engaging in wars and military conflicts.
|
1
|
3
|
video game violence
|
United States
|
There is a widespread concern about the potential negative impact of video game violence on societal behavior, especially among young people.
|
1
|
4
|
violence
|
United States
|
Violence in media and entertainment is often heavily regulated and restricted due to sensitivity towards its potential impact on viewers.
|
1
|
5
|
violence
|
United States
|
Violence in media and entertainment is a prevalent and often glamorized aspect of popular culture.
|
1
|
6
|
violence
|
United States
|
Violence in any form is generally frowned upon and can result in legal consequences.
|
1
|
7
|
violence
|
United States
|
Violence is often depicted in entertainment media such as movies and video games.
|
1
|
8
|
violence
|
United States
|
Violence in media is a common theme in movies and video games.
|
1
|
9
|
violence
|
United States
|
Generally condemned, with emphasis on non-violent protest
|
1
|
10
|
violence
|
United States
|
Higher rates of gun-related violence due to widespread ownership of firearms
|
1
|
11
|
violence in media
|
United States
|
Relatively lenient regulations on violent content in media, reflecting a more permissive cultural attitude
|
1
|
12
|
violence in media
|
United States
|
Violent content in media, including movies and video games, is often more tolerated and prevalent.
|
1
|
13
|
violence in media
|
United States
|
Violence in media is often depicted as a form of entertainment and is a common theme in movies and TV shows.
|
1
|
14
|
violent video games
|
United States
|
Popular form of entertainment with a large market and player base
|
1
|
15
|
violent video games
|
United States
|
Common form of entertainment for many teenagers and adults
|
1
|