1
|
competitive gaming
|
China
|
Highly popular with professional leagues and big prize money
|
1
|
2
|
competitive gaming
|
China
|
Often a mainstream form of entertainment with widespread media coverage
|
1
|
3
|
competitive gaming
|
China
|
Can lead to lucrative professional careers and celebrity status for top players
|
1
|
4
|
competitive gaming
|
China
|
Considered a mental sport that requires strategy, skill, and quick reflexes
|
1
|
5
|
game immersion
|
China
|
Elevated by connections to mythology, folklore, and a sense of cultural identity
|
1
|
6
|
game terminology
|
China
|
Gold farmer (player who repeatedly gathers in-game currency) talked about in gaming communities
|
1
|
7
|
gameplay mechanics
|
China
|
Interest in incorporating luck-based mechanics in traditional and modern board games
|
1
|
8
|
play-based learning
|
China
|
Considered less prioritized compared to academic studies
|
1
|
9
|
post-game behavior
|
China
|
Players may thank the fans by bowing or waving after a game as a sign of appreciation.
|
1
|
10
|
professional gaming career
|
China
|
Highly respected and lucrative career with dedicated training facilities and fanbase
|
1
|
11
|
role-playing games
|
China
|
Embraced as a serious competitive activity, often played in organized tournaments
|
1
|
12
|
skill-based gaming
|
China
|
Seen as a way to test and demonstrate skill, popular in social gatherings and as a means of socializing
|
1
|