1
|
competitive games
|
Brazil
|
Competitive games are an integral part of social gatherings and are often inclusive, with emphasis on enjoyment and celebration.
|
1
|
2
|
competitive gaming
|
Argentina
|
Seen as purely recreational and not a serious pursuit
|
1
|
3
|
competitive gaming
|
Brazil
|
Seen as purely recreational and not a serious pursuit
|
1
|
4
|
competitive gaming
|
Brazil
|
Viewed as simply a form of entertainment or leisure activity
|
1
|
5
|
game immersion
|
Brazil
|
Fostered by lively and energetic gaming atmospheres, possibly with outdoor activities and social gatherings
|
1
|
6
|
game terminology
|
Brazil
|
Jogo EletrĂ´nico (electronic game) commonly referred to in gaming contexts
|
1
|
7
|
gameplay mechanics
|
Brazil
|
Preference for social interaction and cooperative gameplay mechanics in multiplayer games
|
1
|
8
|
mathematical games
|
Brazil
|
Not widely used as math education typically focuses on practical applications and real-life problem solving
|
1
|
9
|
play-based learning
|
Brazil
|
Considered less formal and structured in educational settings
|
1
|
10
|
post-game analysis
|
Brazil
|
Energetic and lively, with a focus on passionate discussion and emotional reactions to the game's events.
|
1
|
11
|
post-game behavior
|
Argentina
|
Players may hug and kiss each other on the cheek after a game as a sign of camaraderie and friendship.
|
1
|
12
|
post-game behavior
|
Brazil
|
Players may hug and kiss each other on the cheek after a game as a sign of camaraderie and friendship.
|
1
|
13
|
professional gaming career
|
Argentina
|
Perceived as an unconventional and less respected career choice, with limited opportunities for professional gaming
|
1
|
14
|
professional gaming career
|
Brazil
|
Considered a niche and unconventional career choice, not widely understood or supported by society
|
1
|
15
|
role-playing games
|
Brazil
|
Embraced as a form of interactive entertainment, often with a focus on improvisation and storytelling
|
1
|
16
|
skill-based gaming
|
Brazil
|
Less common and not a mainstream form of entertainment, more emphasis on luck-based gaming
|
1
|