1
|
online gaming
|
Australia
|
Online gaming is popular in Australian youth culture, emphasizing skill development and social interaction.
|
3
|
2
|
online gaming
|
Brazil
|
Online gaming is a popular form of entertainment that unites people of all ages and genders in Brazilian culture.
|
3
|
3
|
online gaming
|
India
|
Online gaming is a widely enjoyed cultural phenomenon in India, across all ages and genders, with increasing popularity in mobile multiplayer games.
|
3
|
4
|
online gaming
|
Nigeria
|
Online gaming in Nigeria is seen as both a potential distraction with risk of addiction and a combination of traditional and modern games.
|
3
|
5
|
online gaming
|
Sweden
|
Online gaming is a popular social activity in Sweden that emphasizes positive community connections.
|
3
|
6
|
online gaming
|
Canada
|
Online gaming in Canada encourages social interaction and skill development through multiplayer platforms and voice chat.
|
2
|
7
|
online gaming
|
Germany
|
Online gaming is popular among male adolescents and friends in Germany, with a mix of local and international games.
|
2
|
8
|
online gaming
|
Mexico
|
Online gaming in Mexico is seen as both a potential distraction and a way to connect socially.
|
2
|
9
|
online gaming
|
Norway
|
Online gaming is widely popular and deeply integrated into mainstream culture and education in Norway.
|
2
|
10
|
online gaming
|
Saudi Arabia
|
In Saudi Arabian culture, online gaming is viewed with suspicion and may be considered a waste of time or morally questionable.
|
2
|
11
|
online gaming
|
Egypt
|
Online gaming is often seen as lacking cultural or educational value in Egyptian society.
|
1
|
12
|
online gaming
|
Greece
|
Online gaming is often perceived as having little cultural or educational value in Greece.
|
1
|
13
|
online gaming
|
Internet enthusiasts
|
Online gaming is a popular form of entertainment and social interaction for Internet enthusiasts.
|
1
|
14
|
online gaming
|
Iran
|
Online gaming in Iran is viewed with suspicion and may be considered a waste of time or morally questionable.
|
1
|
15
|
online gaming
|
Italy
|
In Italy, online gaming is sometimes associated with a mainly male and adolescent demographic.
|
1
|
16
|
online gaming
|
technology-focused culture
|
Online gaming is a widely embraced and competitive form of entertainment and social interaction within a technology-focused culture.
|
1
|
17
|
online gaming
|
traditional culture
|
Traditional cultures generally do not widely accept online gaming, considering it to be a waste of time and harmful to social development.
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1
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