concept   role-playing games

9 commonsense assertions
Cultures (9) Japan (1) Australia (1) Canada (1) video game community (1) New Zealand (1) Saudi Arabia (1) Ukraine (1) Finland (1) Pakistan (1)
# Concept Culture Statement Freq.
1 role-playing games Japan Role-playing games are highly valued in Japanese culture for their storytelling, digital platforms, mainstream entertainment, and emphasis on group cooperation and teamwork. 18
2 role-playing games Australia Role-playing games are enjoyed as a hobby and pastime in Australian culture, with a focus on creativity and world-building. 10
3 role-playing games Canada Role-playing games are a popular form of entertainment in Canadian culture, emphasizing inclusivity and enjoyed as a social activity. 7
4 role-playing games video game community Role-playing games are highly valued within the video game community for their immersive storytelling, character development, and innovative gameplay mechanics. 6
5 role-playing games New Zealand New Zealand culture values role-playing games as a creative hobby focused on world-building and social interactions. 4
6 role-playing games Saudi Arabia In Saudi Arabia, role-playing games are viewed with skepticism due to their association with fantasy and imagination. 4
7 role-playing games Ukraine Role-playing games are often viewed negatively and associated with Western influence in Ukrainian culture. 4
8 role-playing games Finland In Finland, role-playing games are popular for socializing and team building in educational and corporate settings. 3
9 role-playing games Pakistan Role-playing games are not widely recognized and may be seen as a niche interest in Pakistan. 3